TRON: End Of Worlds (alternatively TRON 3.0) was a cancelled sequel to Monolith Productions's game TRON 2.0, a continuation of the 1982 movie TRON.
Development[]
The sequel to TRON 2.0 was never developed as a full fledged game, with the farthest the game had progressed in production was concept art and conceptualization of the main plot, with the premise of the computer realm merging with the Real World. The game being produced in 2004 by Climax Studios, who previously worked on TRON 2.0: Killer App for the Xbox.[1] While no announcement of TRON 3.0 was officially made, concept art was revealed by David Arnspiger, the lead manager for TRON 2.0, in 2024.[2] Gameplay of this game is unknown, though it is assumed that it would have been similar to TRON 2.0.
Plot[]
The story of TRON 3.0 revolved around ENCOM developing and using the technology from the computer world and becoming successfully profitable within five years. ENCOM eventually merges with the U.S. Military, and the United States becomes a very technologically advanced country to the point that other nations plead for them to share said technology. Within fifty years, ENCOM becomes a worldwide powerhouse that supervises the majority of events in the now futuristic and technological real world, where most issues are solved by the new ENCOM computer system, the Tron system. The protagonist of the story would unveil that the Tron system is secretly replacing Users who are being digitized into this new system due to humanity having a multitude of problems that simply cannot be all solved and, as such, proves to be an impossible task. The Tron system eventually figures to replace these humans with copies they deem perfect in order to maintain a perfect utopia, which the protagonist aims to stop.[3]
Gallery[]
Concept art[]
Trivia[]
- Many of the ideas used in this game would be used later in other TRON media.
- The idea of a system replacing individuals and trying to create a seemingly perfect world would be used for Clu 2 in TRON: Legacy, as he oversees and tries to dictate any Program into being perfect in the Grid while replacing any rebellion or System Monitor by Repurposing them into what he deems perfect.
- The idea of the digital world entering and combining with the real world is a plot point in the film TRON: Ares.
- The name of the Tron System would also be used in early tie-in material for TRON: Legacy as well.
- Many of the designs for the programs appear to look more alien and cyber organic as opposed to the standard humanoid person in a Light suit. In universe, this probably would have been signs of Users evolving with the system and its technology.
References[]
- ↑ TRON 3.0 (Climax Studios) [Cancelled - Xbox, PC] - Unseen64pc
- ↑ LDSO on X: "#TRON 3.0🧵1/9 Wanted to share something special today: Concept art and unseen pitch document for the cancelled #TRON 3.0 game. This is courtesy of David Arnspiger, Disney Lead QA Manager for TRON 2.0, and images were shared on Reddit by Major_Ad9188.
- ↑ https://www.reddit.com/r/tron/comments/1hnir4i/tron_30_end_of_worlds_concept_art_and_pitch/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

















