This is a list of levels for the game TRON 2.0.
Unauthorized User[]
Program Initialization[]
As Jet is inserted into the Grid, he takes the time to meet Ma3a and Byte, and learn the basics of the GRID.
Combat Training Arena[]
Here is where Jet learns to utilize combat in practice.
Program Integration[]
As Jet looks around the GRID, he quickly stumbles into some trouble in finding a way out.
Vaporware[]
Light Cycle Arena & Staging Pit[]
Captured by the Security mainframe, Jet must practice and play in the Light Cycle Arena to find a way to escape.
Prisoner Bin[]
Jet goes through the digital prison to look for an escape.
Transport Station[]
Jet finds a way out aboard a data stream train transport.
Primary Digitizing[]
Jet shacks up in the train as he looks for a place to hide.
Legacy Code[]
Alan's Desktop PC[]
Jet and Ma3a search for traces of a lead to the TRON Legacy Code.
System Reboot[]
Packet Transport[]
As a corrupted portion of the ENCOM GRID is reset, Jet and Ma3a hurry for an escape with the help of Mercury.
Power Regulator[]
Jet reroutes power to the Old GRID to reactivate it and find the Legacy Code.
Power Oculus[]
Jet defends Ma3a as he makes the final leap into the Old GRID.
Antiquated[]
Abandoned Test Grid[]
In an obscure corner of the Old GRID, Jet faces down fCON's Seeker unit.
Main Processing Core[]
Meeting the friendly old program I-NO, Jet braves the Old GRID in search of the Legacy Code.
Ancient Grid Arena[]
Jet fights on Light Cycles to proceed into the Old GRID.
Main Power Pipeline[]
Jet increases the power to find and retrieve the Legacy Code.
Master User[]
City Hub[]
Jet surfs the web for help on compiling the Legacy Code.
Progress Bar[]
Jet finds himself in a face to face standoff with Thorne as the Legacy Code is compiled into Ma3a.
Outer Grid Escape[]
Ma3a, overwhelmed by the Legacy Code's true function to destroy rogue Users, gives chase to Jet as he makes for the getaway.
fCon Lab/Retrieving Ma3a[]
In a cinematic, fCON's Seeker kidnaps Ma3a.
Remote Access Node[]
Jet works with Mercury to find a way to locate Thorne.
Alliance[]
Security Server[]
The GRID Security prepare to attack Thorne.
Thorne's Perimeter Partition[]
Jet enters Thorne's corrupted server in search of him.
fCon Lab/Prepare the DataWraiths[]
In a cinematic, fCON prepares to put their plan into effect.
Thorne's Internal Partition[]
Jet heads farther into Thorne's server.
Thorne's Chamber Core[]
Jet is forced to fight Kernel to save Thorne so he can help him and Alan.
Handshake[]
Function Control Deck[]
Jet is separated from Alan and is sidetracked inside Thorne's PC.
Data Base[]
Security Socket[]
Jet works to get into the security socket to find the firewall.
Firewall[]
Jet works to disable the fCON firewall to allow Alan to enter.
fCon Lab/Lost Alan[]
In a cinematic, Alan is out of fCON's sight.
Primary Docking Port[]
Inside the fCON GRID, Jet fights the Data Wraiths as he works to disable the remote server.
fConLab/Failsafe Kicking In[]
In a cinematic, fCON encounters some issues.
Cargo Bay Sector[]
In the remote server's cargo bay, Jet fights the second Seeker.
The Root of the Problem[]
Assembly Level[]
Jet enters the remote Module to stop its function.
DataWraith Training Grids[]
Jet faces the Data Wraiths as he makes his way to the head of the Module.
fCon Lab/fCon Team Enters Computer[]
In a cinematic, the fCON execs take a risk and enter the GRID...with Jet and Alan's rescue plan for Ma3a inadverdently creating terrible consequences.
Command Module[]
Jet works to derail the remote server and prepares for his escape.
Incompatible[]
Digitizing Stream[]
In an unexpected final battle, Jet must battle the fCON monster made from the corrupted and fused fCON execs as he is extracted from the GRID.
Incompatible[]
A (somewhat) happy ending.