Tron Wiki

This is a list of levels for the game TRON 2.0.

Unauthorized User[]

Program Initialization[]

As Jet is inserted into the Grid, he takes the time to meet Ma3a and Byte, and learn the basics of the GRID.

Combat Training Arena[]

Here is where Jet learns to utilize combat in practice.

Program Integration[]

As Jet looks around the GRID, he quickly stumbles into some trouble in finding a way out.

Vaporware[]

Light Cycle Arena & Staging Pit[]

Captured by the Security mainframe, Jet must practice and play in the Light Cycle Arena to find a way to escape.

Prisoner Bin[]

Jet goes through the digital prison to look for an escape.

Transport Station[]

Jet finds a way out aboard a data stream train transport.

Primary Digitizing[]

Jet shacks up in the train as he looks for a place to hide.

Legacy Code[]

Alan's Desktop PC[]

Jet and Ma3a search for traces of a lead to the TRON Legacy Code.

System Reboot[]

Packet Transport[]

As a corrupted portion of the ENCOM GRID is reset, Jet and Ma3a hurry for an escape with the help of Mercury.

Power Regulator[]

Jet reroutes power to the Old GRID to reactivate it and find the Legacy Code.

Power Oculus[]

Jet defends Ma3a as he makes the final leap into the Old GRID.

Antiquated[]

Abandoned Test Grid[]

In an obscure corner of the Old GRID, Jet faces down fCON's Seeker unit.

Main Processing Core[]

Meeting the friendly old program I-NO, Jet braves the Old GRID in search of the Legacy Code.

Ancient Grid Arena[]

Jet fights on Light Cycles to proceed into the Old GRID.

Main Power Pipeline[]

Jet increases the power to find and retrieve the Legacy Code.

Master User[]

City Hub[]

Jet surfs the web for help on compiling the Legacy Code.

Progress Bar[]

Jet finds himself in a face to face standoff with Thorne as the Legacy Code is compiled into Ma3a.

Outer Grid Escape[]

Ma3a, overwhelmed by the Legacy Code's true function to destroy rogue Users, gives chase to Jet as he makes for the getaway.

fCon Lab/Retrieving Ma3a[]

In a cinematic, fCON's Seeker kidnaps Ma3a.

Remote Access Node[]

Jet works with Mercury to find a way to locate Thorne.

Alliance[]

Security Server[]

The GRID Security prepare to attack Thorne.

Thorne's Perimeter Partition[]

Jet enters Thorne's corrupted server in search of him.

fCon Lab/Prepare the DataWraiths[]

In a cinematic, fCON prepares to put their plan into effect.

Thorne's Internal Partition[]

Jet heads farther into Thorne's server.

Thorne's Chamber Core[]

Jet is forced to fight Kernel to save Thorne so he can help him and Alan.

Handshake[]

Function Control Deck[]

Jet is separated from Alan and is sidetracked inside Thorne's PC.

Data Base[]

Security Socket[]

Jet works to get into the security socket to find the firewall.

Firewall[]

Jet works to disable the fCON firewall to allow Alan to enter.

fCon Lab/Lost Alan[]

In a cinematic, Alan is out of fCON's sight.

Primary Docking Port[]

Inside the fCON GRID, Jet fights the Data Wraiths as he works to disable the remote server.

fConLab/Failsafe Kicking In[]

In a cinematic, fCON encounters some issues.

Cargo Bay Sector[]

In the remote server's cargo bay, Jet fights the second Seeker.

The Root of the Problem[]

Assembly Level[]

Jet enters the remote Module to stop its function.

DataWraith Training Grids[]

Jet faces the Data Wraiths as he makes his way to the head of the Module.

fCon Lab/fCon Team Enters Computer[]

In a cinematic, the fCON execs take a risk and enter the GRID...with Jet and Alan's rescue plan for Ma3a inadverdently creating terrible consequences.

Command Module[]

Jet works to derail the remote server and prepares for his escape.

Incompatible[]

Digitizing Stream[]

In an unexpected final battle, Jet must battle the fCON monster made from the corrupted and fused fCON execs as he is extracted from the GRID.

Incompatible[]

A (somewhat) happy ending.