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{{Era
[[File:Tron_legacy_clu_injured_2.jpg|thumb|Jetwalls in [[Tron Legacy]].]]
 
{{Era|Tron|Tron20|TR2N}}
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|Tron
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|Tron20}}
 
[[File:Noshadows.PNG|thumb|336px|Separate Jet walls created by two different [[Light Cycle]]s]]
 
The '''jetwall''' was a barricade created by a [[light cycle]] in the ''[[TRON]]'' era. The light cycle riders were in constant motion on the [[Game Grid]], creating jetwalls behind them as they moved. Each jetwall matched the color of its light cycle. If a driver hit a wall either by accident or by having no more room to move, they were [[derezz]]ed, their jetwall disappeared and the last rider standing won.
   
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Due to system constraints of the time, the light cycles, and by extension their jetwalls, traveled only in straight lines and made only 90°-angle turns during light cycle battles, though the vehicles themselves could move more freely off the Game Grid. In the ''[[TRON: Legacy]]'' era however, the jetwall was superseded by the [[Light Ribbon]], a barricade rendered in the more fluid motion of the vehicles in the [[Tron system]].
 
   
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== Gallery==
[[Image:noshadows.PNG|thumb|300px|Separate jetwalls being created by two lightcycles.]]
 
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<gallery>
 
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Light Cycle 1.png
The '''Jetwall''' is unbreakable barricade created by a [[Lightcycle]] when racing in a lightcycle game on a [[Game Grid]]. The lightcycle drivers are in constant motion on the Game Grid, creating a jetwall behind them as they move. Each jetwall matches the same color of their lightcycle. If a driver hits a wall either by accident or by having no more room to move, he is [[Derez|derezzed]] and the last driver standing wins.
 
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LightCycleDerez1.png|A light cycle [[derez]]zing against two jetwalls
 
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Jet Wall.png
In the TR2N Proof-of-Concept trailer shown at Comic-Con '08, the lightcycles still leave a jetwall behind them. However, since the lightcycles turn more smoothly now, the walls also curve and can be sustained in midair. Also, another cyclist does not immediately die if they hit a wall. Instead, their cycle will bounce off of it as if it were a real wall. However, a head-on collision will destroy the cycle.
 
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Light Cycle Derez.png
[[Category:Tron]]
 
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</gallery>
[[Category:Tron 2.0]]
 
[[Category:Objects]]
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[[es:Muro de luz]]
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[[Category:Technology]]
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[[Category:Weapons]]
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[[Category:TRON Universe]]
 
[[Category:TRON]]
 
[[Category:TRON 2.0]]
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[[Category:Canon]]

Latest revision as of 21:09, 7 April 2013

Noshadows

Separate Jet walls created by two different Light Cycles

The jetwall was a barricade created by a light cycle in the TRON era. The light cycle riders were in constant motion on the Game Grid, creating jetwalls behind them as they moved. Each jetwall matched the color of its light cycle. If a driver hit a wall either by accident or by having no more room to move, they were derezzed, their jetwall disappeared and the last rider standing won.

Due to system constraints of the time, the light cycles, and by extension their jetwalls, traveled only in straight lines and made only 90°-angle turns during light cycle battles, though the vehicles themselves could move more freely off the Game Grid. In the TRON: Legacy era however, the jetwall was superseded by the Light Ribbon, a barricade rendered in the more fluid motion of the vehicles in the Tron system.

Gallery[]